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Visual evoked potential



A visual evoked potential (VEP) is an evoked potential caused by sensory stimulation of a subject's visual field and is observed using an electroencephalography. Commonly used visual stimuli are flashing lights, or checkerboards on a video screen that flicker between black on white to white on black (invert contrast).

Additional recommended knowledge

Visual evoked potentials are very useful in detecting blindness in patients that cannot communicate, such as babies or non-human animals. If repeated stimulation of the visual field causes no changes in EEG potentials, then the subject's brain is probably not receiving any signals from his/her eyes. Other applications include the diagnosis of optic neuritis, which causes the signal to be delayed. Such a delay is also a classic finding in Multiple Sclerosis. Visual evoked potentials are furthermore used in the investigation of basic functions of visual perception.

The term "visual evoked potential" is used interchangeably with "visually evoked potential". It usually refers to responses recorded from the occipital cortex. Sometimes, the term "visual evoked cortical potential" (VECP) is used to distinguish the VEP from retinal or subcortical potentials.

The multifocal VEP is used to record separate responses for visual field locations.

Some specific VEPs are:

  • Sweep visual evoked potential
  • Binocular visual evoked potential
  • Chromatic visual evoked potential
  • Hemi-field visual evoked potential
  • Flash visual evoked potential
  • LED Goggle visual evoked potential
  • Motion visual evoked potential
  • Multifocal visual evoked potential
  • Multi-channel visual evoked potential
  • Multi-frequency visual evoked potential
  • Stereo-elicited visual evoked potential

See also

References

  • Odom JV, Bach M, Barber C, et al (2004). "Visual evoked potentials standard (2004)". Documenta ophthalmologica. Advances in ophthalmology 108 (2): 115-23. PMID 15455794.
 
This article is licensed under the GNU Free Documentation License. It uses material from the Wikipedia article "Visual_evoked_potential". A list of authors is available in Wikipedia.
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